package gdr.menu.battle;

import gdr.battle.*;
import gdr.menu.Menu;

/**
 * Struttura di base per un menu della battaglia
 * @author Giorgio Vitale
 *
 */
public class BattleMenu extends Menu{
	public final int RIGHT_BORDER = 20;
	public final int LEFT_BORDER = 20;
	public final int TOP_BORDER = 20;
	
	protected BattleManager manager;
	
	public BattleMenu(BattleManager manager){
		this.manager = manager;
	}

	public BattleManager getManager() {
		return manager;
	}

	public void setManager(BattleManager manager) {
		this.manager = manager;
	}
	
	
}
